Setup:
I have a group of sound blocks that themselves are part of a wider 'red alert' style group, that can be activated from numerous buttons around the ship. This triggers the alarm and flashing lights. I did this through a timer block (can't remember why now), and every time I load the world and trigger the alarm, the sound blocks fail to play. Aug 13, 2016 Sound Block Mod Maker Test World: This is a world you can use to test the mods you create using the 'Space Engineers SoundBlock Mod Maker'. The 'Space Engineers SoundBlock Mod Maker' Is a small program that I created that takes care of all the difficult parts of creating a mod that adds sounds to the SoundBlock.
Underground base, on one of the sides I drilled a hole down to 35 meters below ground, piped it up with conveyor blocks and built the walls.
The block in the middle of the floor was a conveyor junction, on top of it two pistons and on top of them another junction surrounded by blast doors and a gatteling turret.
Just below the entrance of the pit there are two timers, a sound block and a sensor, set to find sub-grids and set to trigger the timers according to if the grid is found or not.
On the entrance of the pit, hangar doors to cover it and two interior lights.
Download driver tp link tl wn422g 54mbps windows xp. The idea:
When the pistons extend the turret will be detected by the sensor, timer 1 will trigger. opening the hangar doors, lighting the lights and playing a warning sound.
When the piston retract past certian area the sound will stop, lights off and the doors closing.
The problems:
1) Sound block won't always trigger when activated manually or by the timer, even when manually clicking the stop and play buttons.
2) When exiting the max sound distance and re-entering the sound stop and is not heard anymore, despite the block terminal window showing its still being played.
3) At times when the piston retract the sound block stop even before timer 2 trigger. Download map warcraft 3 naruto battle royal terbaru.
Space Engineers Sound Block Multiplayer
Tested with both vanilla sounds and with modded sound packs.